###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_acos Compute the arc cosine of `x`. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c double SDL_acos(double x); ``` ## Function Parameters | | | | --------- | -------------------- | | **x** | floating point value | ## Return Value Returns arc cosine of `x`, in radians ## Remarks The definition of `y = acos(x)` is `x = cos(y)`. Domain: `-1 <= x <= 1` Range: `0 <= y <= Pi` This function operates on double-precision floating point values, use [SDL_acosf](SDL_acosf) for single-precision floats. This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.0.0. ## Code Examples ```c /* acos(x) = Pi/2 - asin(x) */ SDL_Log("acos(0):\t\t%f", SDL_acos(0.)); SDL_Log("Pi/2 - asin(0):\t%f", SDL_PI_D / 2 - SDL_asin(0)); /* acos(-x) = Pi - acos(x) */ SDL_Log("acos(-(-1)):\t%f", SDL_acos(-(-1))); SDL_Log("Pi - acos(-1):\t%f", SDL_PI_D - SDL_acos(-1)); ``` ## See Also - [SDL_acosf](SDL_acosf) - [SDL_asin](SDL_asin) - [SDL_cos](SDL_cos) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)