# SDL_calloc Allocate a zero-initialized array. ## Header File Defined in [<SDL3/SDL_stdinc.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c void * SDL_calloc(size_t nmemb, size_t size); ``` ## Function Parameters | | | | | ------ | --------- | -------------------------------------- | | size_t | **nmemb** | the number of elements in the array. | | size_t | **size** | the size of each element of the array. | ## Return Value (void *) Returns a pointer to the allocated array, or NULL if allocation failed. ## Remarks The memory returned by this function must be freed with [SDL_free](SDL_free)(). If either of `nmemb` or `size` is 0, they will both be set to 1. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_free](SDL_free) - [SDL_malloc](SDL_malloc) - [SDL_realloc](SDL_realloc) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)