# SDL_memmove Copy memory ranges that might overlap. ## Header File Defined in [<SDL3/SDL_stdinc.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c void * SDL_memmove(void *dst, const void *src, size_t len); ``` ## Function Parameters | | | | | ------------ | ------- | ------------------------------------------------ | | void * | **dst** | The destination memory region. Must not be NULL. | | const void * | **src** | The source memory region. Must not be NULL. | | size_t | **len** | The length in bytes of both `dst` and `src`. | ## Return Value (void *) Returns `dst`. ## Remarks It is okay for the memory regions to overlap. If you are confident that the regions never overlap, using [SDL_memcpy](SDL_memcpy)() may improve performance. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_memcpy](SDL_memcpy) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)