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A new [[SDL_Palette]], or NULL if there wasn't enough memory. Returns a new [[SDL_Palette]] or NULL if there wasn't enough memory.

SDL_AllocPalette

Use this function to create a palette structure with the specified number of color entries.

Syntax

SDL_Palette* SDL_AllocPalette(int ncolors)

Function Parameters

ncolors

represents the number of color entries in the color palette

Return Value

Returns a new SDL_Palette or NULL if there wasn't enough memory.

Code Examples

You can add your code example here

Remarks

The palette entries are initialized to white.


CategoryAPI, CategoryPixels

None: SDL_AllocPalette (last edited 2014-07-04 10:40:45 by PhilippWiesemann)

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