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Revision 11 as of 2010-09-03 17:33:34
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Editor: SheenaSmith
Comment: update content - standard return value
Revision 12 as of 2010-09-13 07:00:14
Size: 890
Editor: SheenaSmith
Comment: update content for consistency
Deletions are marked like this. Additions are marked like this.
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||'''driver_name'''||the name of the desired audio driver|| ||'''driver_name'''||^a pointer to^ the name of the desired audio driver||
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This function is used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use [[SDL_Init]]() or [[SDL_InitSubSystem]](). This function is used internally, and should not be used unless you have a specific need to ^designate^ ,,specify,, the audio driver you want to use. You should normally use [[SDL_Init]]() or [[SDL_InitSubSystem]]().

SDL_AudioInit

Use this function to initialize a particular audio driver.

Syntax

int SDL_AudioInit(const char* driver_name)

Function Parameters

driver_name

a pointer to the name of the desired audio driver

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

This function is used internally, and should not be used unless you have a specific need to designate specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem().


CategoryAPI, CategoryAudio

None: SDL_AudioInit (last edited 2013-11-02 12:59:01 by PhilippWiesemann)

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