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| These functions are used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem(). | These functions are used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use [[SDL_Init()]] or [[SDL_InitSubSystem()]]. |
SDL_AudioInit
Use this function to access the raw audio mixing buffer for the SDL library.
Contents
Syntax
int SDL_AudioInit (const char * driver_name)
Function Parameters
Return Value
Code Examples
You can add your code example here
Remarks
These functions are used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem().
