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Revision 1 as of 2011-03-17 21:03:01
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Editor: SheenaSmith
Comment: create page - 3/15 ef1db08c40ac (3/11 006883d5fa51)
Revision 2 as of 2011-03-22 17:36:04
Size: 720
Editor: SheenaSmith
Comment: update content - w/ Sam; remove draft
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||<tablewidth="100%" style="color: #FF0000;" :> DRAFT||
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||'''gamma'''||^a gamma value between 0.0 (black) and 1.0 (identity)^||
||'''ramp'''||^a pointer to the calculated gamma ramp array^||
||'''gamma'''||a gamma value where 0.0 is black and 1.0 is identity||
||'''ramp'''||an array of 256 values filled in with the gamma ramp||
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 .[[SDL_GetWindowGammaRamp]] ???
.[[SDL_SetWindowGammaRamp]] ???
 .[[SDL_SetWindowGammaRamp]]

SDL_CalculateGammaRamp

Use this function to calculate a 256 entry gamma ramp for a gamma value.

Syntax

void SDL_CalculateGammaRamp(float   gamma,
                            Uint16* ramp)

Function Parameters

gamma

a gamma value where 0.0 is black and 1.0 is identity

ramp

an array of 256 values filled in with the gamma ramp

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryPixels

None: SDL_CalculateGammaRamp (last edited 2011-03-22 17:36:04 by SheenaSmith)

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