Calculate a 256 entry gamma ramp for a gamma value.
Defined in SDL_pixels.h, but apps should only #include "SDL.h"
!
void SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
gamma | a gamma value where 0.0 is black and 1.0 is identity |
ramp | an array of 256 values filled in with the gamma ramp |
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction