Results 1 - 5 of 5 results out of about 6839 pages. (3.56 seconds)
- SDL_OpenAudioDevice . . . 2 matches
- ...DL_Delay(5000); /* let the audio callback play some sound for 5 seconds. */
SDL_CloseAudioDevice(dev);
}
}}}
== Remarks ==
[[SDL_OpenAudio]](), unlike this function, always ac...
- SDL_CloseAudio . . . 2 matches
- ...is a legacy means of closing the audio device. New programs might want to use [[SDL_CloseAudioDevice]]() instead.
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
void SDL_C...
- SDL_LockAudioDevice . . . 1 match
- ..., your callback will never run, you might hear repeating bursts of audio, and [[SDL_CloseAudioDevice]]() will probably deadlock.
Internally, the audio device lock is a mutex; if y...
- CategoryAudio . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Audio Device Management and Audio Playback =
'''Include File(s):''' [[http://hg.libsdl.org/...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
