SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_Color

The bits of this structure can be directly reinterpreted as an integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and SDL_PIXELFORMAT_RGBA8888 on big-endian systems).

Header File

Defined in [SDL_pixels.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_pixels.h), but apps should _only_ `#include "SDL.h"`!

Syntax

typedef struct SDL_Color
{
    Uint8 r;
    Uint8 g;
    Uint8 b;
    Uint8 a;
} SDL_Color;

Data Fields

Uint8

r

the red component in the range 0-255

Uint8

g

the green component in the range 0-255

Uint8

b

the blue component in the range 0-255

Uint8

a

the alpha component in the range 0-255

SDL_Palette

CategoryAPI, CategoryAPIStruct, CategoryStruct, CategoryPixels


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