SDL_CreateRenderer
Use this function to create and make active a 2D rendering context for a window.
Contents
Syntax
int SDL_CreateRenderer(SDL_WindowID windowID,
int index,
Uint32 flags)
Function Parameters
windowID |
the window used for rendering |
index |
the index of the rendering driver to initialize, or -1 to initialize the first one supporting the requested flags |
flags |
Return Value
0 on success, -1 if there was an error creating the renderer
Code Examples
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Remarks
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