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Revision 3 as of 2009-11-23 05:14:36

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SDL_CreateRenderer

Use this function to create and make active a 2D rendering context for a window.

Syntax

int SDL_CreateRenderer(SDL_WindowID windowID,
                       int          index,
                       Uint32       flags)

Function Parameters

windowID

the window used for rendering

index

the index of the rendering driver to initialize, or -1 to initialize the first one supporting the requested flags

flags

0, or one or more SDL_RendererFlags OR'd together; see Remarks for details

Return Value

0 on success, -1 if there was an error creating the renderer

Code Examples

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Remarks

Flags used when creating a rendering context.

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