Create a window that can be shaped with the specified position, dimensions, and flags.
const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags); SDL_Window * SDL_CreateShapedWindow(
title |
The title of the window, in UTF-8 encoding. |
x |
The x position of the window, ::SDL_WINDOWPOS_CENTERED, or ::SDL_WINDOWPOS_UNDEFINED. |
y |
The y position of the window, ::SDL_WINDOWPOS_CENTERED, or ::SDL_WINDOWPOS_UNDEFINED. |
w |
The width of the window. |
h |
The height of the window. |
flags |
The flags for the window, a mask of SDL_WINDOW_BORDERLESS with any of the following: ::SDL_WINDOW_OPENGL, ::SDL_WINDOW_INPUT_GRABBED, ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED, ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_BORDERLESS is always set, and ::SDL_WINDOW_FULLSCREEN is always unset. |
Return the window created, or NULL if window creation failed.
This function is available since SDL 2.0.0.