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The surface is not modified or freed by this function. The surface is not modified or freed by this function.  The access hint for the created texture is SDL_TEXTUREACCESS_STATIC.

SDL_CreateTextureFromSurface

Use this function to create a texture from an existing surface.

Syntax

SDL_Texture* SDL_CreateTextureFromSurface(SDL_Renderer* renderer,
                                          SDL_Surface*  surface)

Function Parameters

renderer

the rendering context

surface

the SDL_Surface structure containing pixel data used to fill the texture

Return Value

Returns the created texture or 0 on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

The surface is not modified or freed by this function. The access hint for the created texture is SDL_TEXTUREACCESS_STATIC.


CategoryAPI, CategoryRender

None: SDL_CreateTextureFromSurface (last edited 2017-08-11 23:59:53 by ChliHug)

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