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Revision 10 as of 2011-11-28 23:40:29
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Editor: SheenaSmith
Comment: correction to RV per feedback 11/26 (0 to NULL)
Revision 11 as of 2011-11-29 19:49:51
Size: 1578
Editor: SheenaSmith
Comment: reword to RV per feedback 11/26 (window not id)
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Returns ,,the ID of ,,the window created or NULL if window creation failed; call [[SDL_GetError]]() for more information. Returns the window that was created or NULL on failure; call [[SDL_GetError]]() for more information.

SDL_CreateWindow

Use this function to create a window with the specified position, dimensions, and flags.

Syntax

SDL_Window* SDL_CreateWindow(const char* title,
                              int         x,
                              int         y,
                              int         w,
                              int         h,
                              Uint32      flags)

Function Parameters

title

the title of the window, in UTF-8 encoding

x

the x position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED

y

the y position of the window, SDL_WINDOWPOS_CENTERED, or SDL_WINDOWPOS_UNDEFINED

w

the width of the window

h

the height of the window

flags

0, or one or more SDL_WindowFlags OR'd together; see Remarks for details

Return Value

Returns the window that was created or NULL on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

flags may be a mask of any of the following:

SDL_WINDOW_FULLSCREEN

SDL_WINDOW_OPENGL

SDL_WINDOW_SHOWN

SDL_WINDOW_BORDERLESS

SDL_WINDOW_RESIZABLE

SDL_WINDOW_MAXIMIZED

SDL_WINDOW_MINIMIZED

SDL_WINDOW_INPUT_GRABBED


CategoryAPI, CategoryVideo

None: SDL_CreateWindow (last edited 2018-09-04 21:50:13 by ninepoints)

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