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SDL_CreateWindowAndRenderer

Use this function to create a window and default renderer.

Syntax

int SDL_CreateWindowAndRenderer(int            width,
                                int            height,
                                Uint32         window_flags,
                                SDL_Window**   window,
                                SDL_Renderer** renderer)

Function Parameters

width

The width of the window

height

The height of the window

window_flags

The flags used to create the window (see SDL_CreateWindow())

window

A pointer filled with the window, or NULL on error

renderer

A pointer filled with the renderer, or NULL on error

Return Value

Returns 0 on success, or -1 on error; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender, CategoryVideo

None: SDL_CreateWindowAndRenderer (last edited 2015-11-18 20:47:21 by PhilippWiesemann)

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