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Revision 3 as of 2013-08-08 20:31:18
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Editor: Sam Lantinga
Comment:
Revision 4 as of 2014-02-14 01:28:39
Size: 1254
Comment: Changed descriptions to lower case, see SGFunctions.
Deletions are marked like this. Additions are marked like this.
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||'''width'''||The width of the window||
||'''height'''||The height of the window||
||'''window_flags'''||The flags used to create the window (see [[SDL_CreateWindow]]())||
||'''window'''||A pointer filled with the window, or NULL on error||
||'''renderer'''||A pointer filled with the renderer, or NULL on error||
||'''width'''||the width of the window||
||'''height'''||the height of the window||
||'''window_flags'''||the flags used to create the window (see [[SDL_CreateWindow]]())||
||'''window'''||a pointer filled with the window, or NULL on error||
||'''renderer'''||a pointer filled with the renderer, or NULL on error||

SDL_CreateWindowAndRenderer

Use this function to create a window and default renderer.

Syntax

int SDL_CreateWindowAndRenderer(int            width,
                                int            height,
                                Uint32         window_flags,
                                SDL_Window**   window,
                                SDL_Renderer** renderer)

Function Parameters

width

the width of the window

height

the height of the window

window_flags

the flags used to create the window (see SDL_CreateWindow())

window

a pointer filled with the window, or NULL on error

renderer

a pointer filled with the renderer, or NULL on error

Return Value

Returns 0 on success, or -1 on error; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender, CategoryVideo

None: SDL_CreateWindowAndRenderer (last edited 2015-11-18 20:47:21 by PhilippWiesemann)

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