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SDL_Event . . . 13 matches
... = SDL_Event = A union that contains structures for the different event types. <<TableOfContents()>> == Data Fields == ||Uint32||'''type'''||event type, shared with all events|...

7.8k - rev: 43 (current) last modified: 2018-09-29 22:14:59

SDL_EventState . . . 4 matches
... = SDL_EventState = Use this function to set the state of processing events by type. <<TableOfContents()>> == Syntax == {{{#!highlight cpp Uint8 SDL_EventState(Uint32 type, ...

1.0k - rev: 9 (current) last modified: 2018-11-18 17:03:41

SDL_EventType . . . 3 matches
... = SDL_EventType = An enumeration of the types of events that can be delivered. <<TableOfContents()>> == Values == ||<style="color: #808080;">SDL_FIRSTEVENT||<style="color: #80...

8.3k - rev: 47 (current) last modified: 2016-10-13 20:32:06

SGStructures . . . 11 matches
...ure` with the word `union` where appropriate throughout the page.|| ||''Example'': [[SDL_Event]]|| ||<( |2 30%>''If'' __another API page__ is referenced in the description||''Acti...

35.9k - rev: 31 (current) last modified: 2012-01-06 00:09:16

SGEnumerations . . . 11 matches
...dress of the page. ''Example'': The page address {{{http://wiki.libsdl.org/moin.cgi/SDL_EventType}}} should have matching title {{{SDL_EventType}}} and describe the [[SDL_EventTy...

25.3k - rev: 8 (current) last modified: 2012-01-06 00:09:48

MigrationGuide . . . 10 matches
...concern. Note that on Unix platforms, SDL still catches `SIGINT` and maps it to an [[SDL_EventType|SDL_QUIT]] event. === Video === ==== Setting up a game with the new video API ...

33.7k - rev: 75 (current) last modified: 2017-07-15 21:53:17

GuiaDeMigracion . . . 10 matches
... en plataformas Unix, SDL sigue interceptando `SIGINT` y lo convierte en un evento [[SDL_EventType|SDL_QUIT]]. === Video === ==== Configurando la nueva API de video ==== La API ...

35.5k - rev: 12 (current) last modified: 2020-12-29 18:08:27

SDL_DropEvent . . . 7 matches
..." int main(int argc, char *argv[]) { SDL_bool done; SDL_Window *window; SDL_Event event; // Declare event handle char* dropped_filedir; ...

3.4k - rev: 18 (current) last modified: 2016-10-13 20:51:29

SDL_WindowEvent . . . 5 matches
...ata|| == Code Examples == ##Example1 Start {{{#!highlight cpp void PrintEvent(const SDL_Event * event) { if (event->type == SDL_WINDOWEVENT) { switch (event->window.e...

3.6k - rev: 20 (current) last modified: 2016-10-13 20:53:48

SDL_SysWMEvent . . . 5 matches
...here }}} == Remarks == This event is disabled by default. You can enable it with [[SDL_EventState]](). You are encouraged to avoid this if you can find a less platform-specific...

1.4k - rev: 14 (current) last modified: 2013-09-05 20:32:14

SDL_QuitEvent . . . 5 matches
...2||'''timestamp'''||timestamp of the event|| == Code Examples == {{{#!highlight cpp SDL_Event e; for (;;) { SDL_PollEvent(&e); if (e.type == SDL_QUIT) { SDL_Log("...

0.8k - rev: 12 (current) last modified: 2014-10-23 15:55:21

SDL_SetEventFilter . . . 4 matches
...eue. <<TableOfContents()>> == Syntax == {{{#!highlight cpp void SDL_SetEventFilter(SDL_EventFilter filter, void* userdata) }}} == Function Par...

2.2k - rev: 29 (current) last modified: 2017-08-11 17:54:24

SDL_PollEvent . . . 4 matches
...ng events. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int SDL_PollEvent(SDL_Event* event) }}} == Function Parameters == ||'''event'''||the [[SDL_Event]] structure to...

1.5k - rev: 17 (current) last modified: 2018-10-30 06:19:43

SDL_MouseWheelEvent . . . 4 matches
...arks|Remarks]] for details (>= SDL 2.0.4)|| == Code Examples == {{{#!highlight cpp SDL_Event event; while( SDL_PollEvent( &event ) ) { if(event.type == SDL_MOUSEWHEEL) {...

2.6k - rev: 23 (current) last modified: 2019-05-17 22:32:07

CategoryEvents . . . 4 matches
... Handling = '''Include File(s):''' [[http://hg.libsdl.org/SDL/file/default/include/SDL_events.h|SDL_events.h]] <<TableOfContents()>> == Introduction == Event handling allows y...

1.3k - rev: 15 (current) last modified: 2014-03-10 18:53:46

SDL_WaitEventTimeout . . . 3 matches
...nt. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int SDL_WaitEventTimeout(SDL_Event* event, int timeout) }}} == Function Parameters == ...

1.2k - rev: 11 (current) last modified: 2015-04-26 18:51:25

SDL_WaitEvent . . . 3 matches
...ble event. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int SDL_WaitEvent(SDL_Event* event) }}} == Function Parameters == ||'''event'''||the [[SDL_Event]] structure to...

1.0k - rev: 13 (current) last modified: 2015-04-26 18:50:55

SDL_UserEvent . . . 3 matches
...p Uint32 myEventType = SDL_RegisterEvents(1); if (myEventType != ((Uint32)-1)) { SDL_Event event; SDL_memset(&event, 0, sizeof(event)); /* or SDL_zero(event) */ event....

1.4k - rev: 16 (current) last modified: 2015-10-29 21:58:30

SDL_TouchFingerEvent . . . 3 matches
...r code example here }}} == Remarks == [[SDL_TouchFingerEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_FINGERMOTION, SDL_FINGERDOWN, or SDL_F...

1.3k - rev: 16 (current) last modified: 2016-11-20 22:00:55

SDL_TextInputEvent . . . 3 matches
...our code example here }}} == Remarks == [[SDL_TextInputEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_TEXTINPUT is reported. You would acces...

2.2k - rev: 18 (current) last modified: 2015-01-28 20:41:22

SDL_TextEditingEvent . . . 3 matches
...r code example here }}} == Remarks == [[SDL_TextEditingEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_TEXTEDITING is reported. You would ac...

1.1k - rev: 18 (current) last modified: 2015-01-28 20:27:35

SDL_PushEvent . . . 3 matches
...ent queue. <<TableOfContents()>> == Syntax == {{{#!highlight cpp int SDL_PushEvent(SDL_Event* event) }}} == Function Parameters == ||'''event'''|| the [[SDL_Event]] to be added...

1.7k - rev: 13 (current) last modified: 2015-07-31 19:27:19

SDL_MultiGestureEvent . . . 3 matches
... code example here }}} == Remarks == [[SDL_MultiGestureEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_MULTIGESTURE is reported. You would ac...

1.3k - rev: 10 (current) last modified: 2014-07-29 20:28:36

SDL_MouseMotionEvent . . . 3 matches
...r code example here }}} == Remarks == [[SDL_MouseMotionEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_MOUSEMOTION is reported. You would ac...

2.2k - rev: 19 (current) last modified: 2013-09-05 20:20:21

SDL_MouseButtonEvent . . . 3 matches
...r code example here }}} == Remarks == [[SDL_MouseButtonEvent]] is a member of the [[SDL_Event]] union and is used when an event of type SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP i...

1.8k - rev: 15 (current) last modified: 2014-01-18 19:23:56

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