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Differences between revisions 6 and 7
Revision 6 as of 2011-12-30 19:39:29
Size: 1205
Editor: SheenaSmith
Comment: remove reference to SDL_VideoInfo
Revision 7 as of 2013-08-07 14:52:11
Size: 1131
Editor: RainerDeyke
Comment: SDL_IGNORE and SDL_DISABLE are both defined as 0 and should therefore not be listed separately in the state table.
Deletions are marked like this. Additions are marked like this.
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||0||SDL_IGNORE||the event will automatically be dropped from the event queue and will not be filtered||
||0||SDL_DISABLE||the event type will be disabled (blocked) and pending events discarded||
||0||SDL_IGNORE (aka SDL_DISABLE)||the event will automatically be dropped from the event queue and will not be filtered||

DRAFT

SDL_EventState

Use this function to set the state of processing events by type.

Syntax

Uint8 SDL_EventState(Uint32 type,
                     int    state)

Function Parameters

type

the type of event; see SDL_EventType for details

state

how to process the event; see Remarks for details

Return Value

Returns an 8-bit bitmask of the current processing state. See Remarks for details; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

state may be any of the following:

-1

SDL_QUERY

returns the current processing state of the specified event

0

SDL_IGNORE (aka SDL_DISABLE)

the event will automatically be dropped from the event queue and will not be filtered

1

SDL_ENABLE

the event will be processed normally


CategoryAPI, CategoryEvents

None: SDL_EventState (last edited 2018-11-18 17:03:41 by SylvainBeucler)

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