DRAFT |
SDL_Enumeration
An enumeration of the types of events that can be delivered.
Values
SDL_NOEVENT |
Unused (do not remove) |
SDL_WINDOWEVENT |
Window state change |
SDL_KEYDOWN |
Keys pressed |
SDL_KEYUP |
Keys released |
SDL_TEXTEDITING |
Keyboard text editing (composition) |
SDL_TEXTINPUT |
Keyboard text input |
SDL_MOUSEMOTION |
Mouse moved |
SDL_MOUSEBUTTONDOWN |
Mouse button pressed |
SDL_MOUSEBUTTONUP |
Mouse button released |
SDL_MOUSEWHEEL |
Mouse wheel motion |
SDL_JOYAXISMOTION |
Joystick axis motion |
SDL_JOYBALLMOTION |
Joystick trackball motion |
SDL_JOYHATMOTION |
Joystick hat position change |
SDL_JOYBUTTONDOWN |
Joystick button pressed |
SDL_JOYBUTTONUP |
Joystick button released |
SDL_QUIT |
User-requested quit |
SDL_SYSWMEVENT |
System specific event |
SDL_PROXIMITYIN |
Proximity In event |
SDL_PROXIMITYOUT |
Proximity Out event |
SDL_EVENT_RESERVED1 |
Reserved for future use... |
SDL_EVENT_RESERVED2 |
Reserved for future use... |
SDL_EVENT_RESERVED3 |
Reserved for future use... |
Code Examples
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Remarks
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Related Structures
SDL_KeyboardEvent SDL_TextEditingEvent SDL_TextInputEvent SDL_MouseMotionEvent SDL_MouseButtonEvent SDL_MouseWheelEvent SDL_JoyAxisEvent SDL_JoyBallEvent SDL_JoyHatEvent SDL_JoyButtonEvent SDL_QuitEvent SDL_UserEvent SDL_SysWMEvent SDL_ProximityEvent
