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Revision 1 as of 2010-03-08 02:24:20

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SDL_FillRects

Use this function to perform a fast fill of the given rectangles with color.

Syntax

int SDLCALL SDL_FillRects(SDL_Surface*     dst,
                          const SDL_Rect** rects,
                          int              count,
                          Uint32           color)

Function Parameters

dst

a pointer to the destination surface / SDL_Surface containing the rectangles

rects

a pointer to a pointer containing the rectangles / SDL_Rects to fill

count

the number of rectangles to fill

color

the color to fill the rectangles with

Return Value

Returns 0 on success, or -1 on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

If rects is NULL, the whole surface will be filled with color. green

The color should be a pixel of the format used by the surface, and can be generated by the SDL_MapRGB() function.


CategoryAPI, CategorySurface

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