DRAFT |
SDL_FreeSurface
Use this function to allocate and free an RGB surface.
Syntax
void SDL_FreeSurface(SDL_Surface* surface)
Function Parameters
surface |
a pointer to the SDL_Surface to free |
Code Examples
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Remarks
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If the depth is 4 or 8 bits, an empty palette is allocated for the surface. If the depth is greater than 8 bits, the pixel format is set using the flags '[RGB]mask'.
