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⇤ ← Revision 1 as of 2009-11-12 22:17:07
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| Use this function to free data previously allocated with [[SDL_LoadWAV_RW]](). | Use this function to free data previously allocated with [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]](). |
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| void SDL_FreeWAV (Uint8 * audio_buf) | void SDL_FreeWAV(Uint8 * audio_buf) |
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| ||'''audio_buf'''||a pointer to the buffer created by SDL_LoadWAV; for more info see [[SDL_LoadWAV]]|| == Return Value == |
||'''audio_buf'''||a pointer to the buffer created by [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]]()|| |
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| .[[SDL_LoadWAV]] |
SDL_FreeWAV
Use this function to free data previously allocated with SDL_LoadWAV() or SDL_LoadWAV_RW().
Syntax
void SDL_FreeWAV(Uint8 * audio_buf)
Function Parameters
audio_buf |
a pointer to the buffer created by SDL_LoadWAV() or SDL_LoadWAV_RW() |
Code Examples
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Remarks
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