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Use this function to free data previously allocated with [[SDL_LoadWAV_RW]](). Use this function to free data previously allocated with [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]]().
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void SDL_FreeWAV (Uint8 * audio_buf) void SDL_FreeWAV(Uint8 * audio_buf)
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||'''audio_buf'''||a pointer to the buffer created by SDL_LoadWAV; for more info see [[SDL_LoadWAV]]||

== Return Value ==
||'''audio_buf'''||a pointer to the buffer created by [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]]()||
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 .[[SDL_LoadWAV]]

SDL_FreeWAV

Use this function to free data previously allocated with SDL_LoadWAV() or SDL_LoadWAV_RW().

Syntax

void SDL_FreeWAV(Uint8 * audio_buf)

Function Parameters

audio_buf

a pointer to the buffer created by SDL_LoadWAV() or SDL_LoadWAV_RW()

Code Examples

You can add your code example here

Remarks

You can add useful comments here

None: SDL_FreeWAV (last edited 2013-08-08 05:16:20 by RyanGordon)

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