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- SDL_FreeWAV . . . 4 matches
- ...
= SDL_FreeWAV =
Use this function to free data previously allocated with [[SDL_LoadWAV]]() or [[SDL_LoadWAV_RW]]().
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
void ...
- SDL_LoadWAV_RW . . . 4 matches
- ...the application is done with the data returned in '''audio_buf''', it should call [[SDL_FreeWAV]]() to dispose of it.
== Code Examples ==
{{{#!highlight cpp
extern SDL_RWops *myR...
- SDL_LoadWAV . . . 2 matches
- ...n", SDL_GetError());
} else {
/* Do stuff with the WAV data, and then... */
SDL_FreeWAV(wav_buffer);
}
}}}
== Remarks ==
SDL_LoadWAV is a convenience macro that calls [[...
- CategoryAudio . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Audio Device Management and Audio Playback =
'''Include File(s):''' [[http://hg.libsdl.org/...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
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