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Differences between revisions 3 and 4
Revision 3 as of 2010-10-09 03:33:48
Size: 567
Editor: SheenaSmith
Comment: update content - pointers, structs
Revision 4 as of 2011-01-01 21:01:46
Size: 568
Editor: SheenaSmith
Comment: update formatting - enums, structs, the/an
Deletions are marked like this. Additions are marked like this.
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||'''context'''||the SDL_GLContext to be deleted|| ||'''context'''||the OpenGL context to be deleted||

SDL_GL_DeleteContext

Use this function to delete an OpenGL context.

Syntax

void SDL_GL_DeleteContext(SDL_GLContext context)

Function Parameters

context

the OpenGL context to be deleted

Code Examples

You can add your code example here

Remarks

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CategoryAPI, CategoryVideo

None: SDL_GL_DeleteContext (last edited 2011-01-01 21:01:46 by SheenaSmith)

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