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- SDL_GL_GetProcAddress . . . 5 matches
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= SDL_GL_GetProcAddress =
Use this function to get an OpenGL function by name.
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
void* SDL_GL_GetProcAddress(const char* pr...
- SDL_GL_LoadLibrary . . . 2 matches
- ... all of the GL functions used in your program from the dynamic library using [[SDL_GL_GetProcAddress]]().
== Related Functions ==
.[[SDL_GL_GetProcAddress]]
.[[SDL_GL_UnloadLib...
- SDL_GL_CreateContext . . . 1 match
- ...loaded at run-time, either with an OpenGL extension-handling library or with [[SDL_GL_GetProcAddress]]() and its related functions.
SDL_GLContext is an alias for `void *`.
== Re...
- CategoryVideo . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= Display and Window Management =
'''Include File(s):''' [[http://hg.libsdl.org/SDL/file/defau...
- CategoryAPI . . . 1 match
- ...##master-page:CategoryTemplate
##master-date:Unknown-Date
#format wiki
#language en
= SDL 2.0 API by Name =
<<TableOfContents()>>
== Hints ==
<<FullSearchCached(category:Catego...
