SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GL_MakeCurrent

Set up an OpenGL context for rendering into an OpenGL window.

Header File

Defined in SDL_video.h, but apps should only #include "SDL.h"!

Syntax

int SDL_GL_MakeCurrent(SDL_Window * window,
                       SDL_GLContext context);

Function Parameters

window the window to associate with the context
context the OpenGL context to associate with the window

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

The context must have been created with a compatible window.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction


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