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== Related Functions ==

SDL_GL_SwapWindow

Use this function to update the window with OpenGL rendering.

Syntax

void SDL_GL_SwapWindow(SDL_Window* window)

Function Parameters

window

the window to update

Code Examples

You can add your code example here

Remarks

This is used with double-buffered OpenGL contexts, which are the default.


CategoryAPI, CategoryVideo

None: SDL_GL_SwapWindow (last edited 2020-03-29 15:38:46 by ChrisBush)

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