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SDL_GameControllerGetBindForButton . . . 3 matches
...r button mapping. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController* gamecontroller,...

1.9k - rev: 4 (current) last modified: 2019-02-24 05:54:57

SDL_GameControllerGetBindForAxis . . . 3 matches
...ler axis mapping. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController* gamecontroller, ...

1.9k - rev: 4 (current) last modified: 2019-02-24 05:54:12

SDL_GameControllerBindType . . . 2 matches
...ndType = An enumeration of the different kinds of SDL_Joystick controls a [[SDL_GameControllerButtonBind]] can map to. <<TableOfContents()>> == Values == ||SDL_CONTROLLER_BINDTY...

1.6k - rev: 1 (current) last modified: 2019-02-24 04:48:00

ToDo . . . 1 match
...ent]] * [[SDL_ControllerDeviceEvent]] ==== SDL_gamecontroller.h ==== * [[SDL_GameControllerButtonBind]] ==== SDL_haptic.h ==== These structures are currently documented as "dra...

10.5k - rev: 36 (current) last modified: 2016-04-15 21:25:48

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