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Get the SDL_GameController associated with an instance id.
SDL_GameController* SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
joyid |
the instance id to get the SDL_GameController for |
Returns an SDL_GameController on success or NULL on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.4.
CategoryAPI, CategoryGameController, CategoryDraft