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| SDL_GameController SDL_GameControllerFromInstanceID(SDL_JoystickID joyid) | SDL_GameController* SDL_GameControllerFromInstanceID(SDL_JoystickID joyid) |
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SDL_GameControllerFromInstanceID
Use this function to get the SDL_GameController associated with an instance id.
Contents
Syntax
SDL_GameController* SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
Function Parameters
joyid |
the instance id to get the SDL_GameController for |
Return Value
Returns an SDL_GameController on success or NULL on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
You can add useful comments here
Version
This function is available since SDL 2.0.4.
