Get the SDL_GameController associated with a player index.
int player_index); SDL_GameController* SDL_GameControllerFromPlayerIndex(
player_index |
the player index, which is not the device index or the instance id! |
Returns the SDL_GameController associated with a player index.
Please note that the player index is _not_ the device index, nor is it the instance id!
This function is available since SDL 2.0.12.