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SDL Wiki

SDL_GameControllerGetAttached

Check if a controller has been opened and is currently connected.

Syntax

SDL_bool SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller

a game controller identifier previously returned by SDL_GameControllerOpen()

Return Value

Returns SDL_TRUE if the controller has been opened and is currently connected, or SDL_FALSE if not.

SDL_GameControllerClose
SDL_GameControllerOpen

CategoryAPI, CategoryGameController


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