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SDL_GameControllerGetBindForButton

Use this function to get the SDL joystick layer binding for this controller button mapping.

Syntax

SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController*      gamecontroller,
                                                                SDL_GameControllerButton button)

Function Parameters

gamecontroller

a game controller

button

a button enum value (one of the SDL_GameControllerButton values)

Return Value

Returns a binding on success or an empty binding on failure.

Code Examples

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Remarks

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Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryGameController

None: SDL_GameControllerGetBindForButton (last edited 2014-09-22 18:22:17 by PhilippWiesemann)

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