Get the serial number of an opened controller, if available.
Defined in SDL_gamecontroller.h
const char * SDL_GameControllerGetSerial(SDL_GameController *gamecontroller);
gamecontroller | the game controller object to query. |
Return the serial number, or NULL if unavailable.
Returns the serial number of the controller, or NULL if it is not available.
This function is available since SDL 2.0.14.
CategoryAPI, CategoryAPIFunction