This is new wiki software and old wiki content. It's a work in progress!
Here's the explanation.
Be gentle, report bugs, leave feedback on pages, or just edit them yourself! Thanks!

SDL Wiki

Draft

THIS PAGE IS A WORK IN PROGRESS ... Please make edits to this page to improve it!

SDL_GameControllerGetStringForButton

Convert from an SDL_GameControllerButton enum to a string.

Syntax

const char* SDL_GameControllerGetStringForButton(SDL_GameControllerButton button);

Function Parameters

button

an enum value for a given SDL_GameControllerButton

Return Value

Returns a string for the given button, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_GameController mapping strings.

Remarks

The caller should not SDL_free() the returned string.

Version

This function is available since SDL 2.0.0.

SDL_GameControllerGetButtonFromString

CategoryAPI, CategoryGameController, CategoryDraft


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.