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||'''param'''||Something passed to SDL_FunctionName||
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Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state. Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state.  For more information see [[SDL_audiostatus]].
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 .[[SDL_OtherFunction]]  .[[SDL_PauseAudio]]

SDL_GetAudioStatus

Use this function to get the current audio state.

Syntax

SDL_audiostatus SDL_GetAudioStatus(void)

Function Parameters

Return Value

Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state. For more information see SDL_audiostatus.

Code Examples

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Remarks

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None: SDL_GetAudioStatus (last edited 2013-08-10 18:59:47 by PhilippWiesemann)

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