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| Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PLAYING or SDL_AUDIO_PAUSED depending on the current audio state. For more information see [[SDL_audiostatus]]. | Returns the current audio state: .SDL_AUDIO_STOPPED .SDL_AUDIO_PLAYING .SDL_AUDIO_PAUSED |
SDL_GetAudioStatus
Use this function to get the current audio state.
Syntax
SDL_audiostatus SDL_GetAudioStatus(void)
Return Value
Returns the current audio state:
- SDL_AUDIO_STOPPED
- SDL_AUDIO_PLAYING
- SDL_AUDIO_PAUSED
Code Examples
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Remarks
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