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Size: 644
Comment: added RFs
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Size: 730
Comment: correct typo
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| SDL_audiostatus SDL_GetAudioStatus(void) | SDL_AudioStatus SDL_GetAudioStatus(void) |
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<<Color2(green,Should there be a link to [[SDL_AudioStatus]] somewhere on here?)>> |
SDL_GetAudioStatus
Use this function to get the current audio state.
Syntax
SDL_AudioStatus SDL_GetAudioStatus(void)
Return Value
Returns the current audio state, which can be one of:
- SDL_AUDIO_STOPPED
- SDL_AUDIO_PLAYING
- SDL_AUDIO_PAUSED
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