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| Returns 0 on success, or -1 if the surface is not valid or colorkey is not enabled; call [[SDL_GetError]]() for more information. | Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. If the surface is not valid or colorkey is not enabled it returns -1. <<Color2(green,Where is "colorkey" from? Is that in a struct or is it related to the '''key''' param? Should it be in monospace?)>> |
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SDL_GetColorKey
Use this function to get the color key (transparent pixel) in a blittable surface.
Contents
Syntax
int SDL_GetColorKey(SDL_Surface* surface,
Uint32* key)
Function Parameters
surface |
the surface to update query? |
key |
a pointer filled in with the transparent pixel in the native surface format |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
If the surface is not valid or colorkey is not enabled it returns -1. green
Code Examples
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Remarks
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