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- SDL_GetWindowID . . . 1 match
- ...
== Return Value ==
Returns the ID of the window on success or 0 on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetWindowGammaRamp . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetWindowFromID . . . 1 match
- ... ==
Returns the window associated with '''id''' or NULL if it doesn't exist; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetWindowDisplayMode . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetWindowDisplayIndex . . . 1 match
- ...ing the center of the window on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetWindowBordersSize . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetTouchDevice . . . 1 match
- ...s the touch ID with the given index on success or 0 if the index is invalid; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetTextureColorMod . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetTextureBlendMode . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetTextureAlphaMod . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetSurfaceColorMod . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetSurfaceBlendMode . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetSurfaceAlphaMod . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetScancodeFromName . . . 1 match
- ...the [[SDL_Scancode]], or SDL_SCANCODE_UNKNOWN if the name wasn't recognized; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRendererOutputSize . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRendererInfo . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRenderer . . . 1 match
- ...Return Value ==
Returns the rendering context on success or NULL on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRenderDriverInfo . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRenderDrawColor . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetRenderDrawBlendMode . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetNumVideoDrivers . . . 1 match
- ...lue ==
Returns a number >= 1 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetNumVideoDisplays . . . 1 match
- ...= Return Value ==
Returns a number >= 1 or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetNumTouchFingers . . . 1 match
- ...umber of active fingers for a given touch device on success or 0 on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetNumRenderDrivers . . . 1 match
- ...lue ==
Returns a number >= 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
== Code Examples ==
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- SDL_GetNumInputDevices . . . 1 match
- ...== Return Value ==
Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information. ???
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== Code Exampl...
