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Revision 5 as of 2011-02-15 19:19:32
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Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
Revision 6 as of 2011-03-04 23:48:46
Size: 860
Editor: SheenaSmith
Comment: remove RF - 2/28 changeset 5421 (2/10 5244)
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 .[[SDL_SelectVideoDisplay]]

SDL_GetNumRenderDrivers

Use this function to get the number of 2D rendering drivers available for the current display.

Syntax

int SDL_GetNumRenderDrivers(void)

Return Value

Returns a number >= 1 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.


CategoryAPI, CategoryRender

None: SDL_GetNumRenderDrivers (last edited 2017-01-14 22:52:24 by PhilippWiesemann)

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