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Revision 6 as of 2010-09-23 22:11:29
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Editor: SheenaSmith
Comment: minor change
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Returns an 8 bit button bitmask of the relative button state. ??? Returns an 8 bit button bitmask of the relative button state. ???  <<Color2(green,Does this have an error state?)>>

DRAFT

SDL_GetRelativeMouseState

Use this function to retrieve the relative state of the mouse.

Syntax

Uint8 SDL_GetRelativeMouseState(int* x,
                                int* y)

Function Parameters

x

a pointer filled with the last recorded x coordinate of the mouse

y

a pointer filled with the last recorded y coordinate of the mouse

Return Value

Returns an 8 bit button bitmask of the relative button state. ??? green

Code Examples

You can add your code example here

Remarks

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros *(where X is generally 1 for the left, 2 for middle, 3 for the right button)(green

)*, and x and y are set to the mouse deltas since the last call to SDL_GetRelativeMouseState() *or since event initialization. You can pass NULL for either x or y.*


CategoryAPI, CategoryMouse

None: SDL_GetRelativeMouseState (last edited 2016-11-28 21:42:23 by PhilippWiesemann)

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