SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetRenderDrawColor

Get the color used for drawing operations (Rect, Line and Clear).

Header File

Defined in <SDL3/SDL_render.h>

Syntax

bool SDL_GetRenderDrawColor(SDL_Renderer *renderer, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);

Function Parameters

SDL_Renderer * renderer the rendering context.
Uint8 * r a pointer filled in with the red value used to draw on the rendering target.
Uint8 * g a pointer filled in with the green value used to draw on the rendering target.
Uint8 * b a pointer filled in with the blue value used to draw on the rendering target.
Uint8 * a a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255).

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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