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SDL Wiki

SDL_GetRenderDrawColor

Get the color used for drawing operations (Rect, Line and Clear).

Syntax

int SDL_GetRenderDrawColor(SDL_Renderer * renderer,
                   Uint8 * r, Uint8 * g, Uint8 * b,
                   Uint8 * a);

Function Parameters

renderer

the rendering context

r

a pointer filled in with the red value used to draw on the rendering target

g

a pointer filled in with the green value used to draw on the rendering target

b

a pointer filled in with the blue value used to draw on the rendering target

a

a pointer filled in with the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

SDL_SetRenderDrawColor

CategoryAPI, CategoryRender


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