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SDL_GetRenderDrawColor

Use this function to get the color used for drawing operations (Fill Rect and Line).

Syntax

int SDL_GetRenderDrawColor(Uint8* r,
                           Uint8* g,
                           Uint8* b,
                           Uint8* a)

Function Parameters

r

a pointer to the red value used to draw on the rendering target

g

a pointer to the green value used to draw on the rendering target

b

a pointer to the blue value used to draw on the rendering target

a

a pointer to the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategorVideo

None: SDL_GetRenderDrawColor (last edited 2011-11-04 05:00:15 by SheenaSmith)

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