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Revision 3 as of 2010-01-17 21:46:43
Size: 1283
Editor: SheenaSmith
Comment: correct typo
Revision 4 as of 2010-01-17 21:51:03
Size: 1291
Editor: SheenaSmith
Comment: update RF names
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 .[[SDL_RenderRect]]???
 .[[SDL_RenderRects]]???
 .[[SDL_RenderDrawRect]]???
 .[[SDL_RenderDrawRects]]???

DRAFT

SDL_GetRenderDrawColor

Use this function to get the color used for drawing operations (Fill Rect and Line).

Syntax

int SDL_GetRenderDrawColor(Uint8* r,
                           Uint8* g,
                           Uint8* b,
                           Uint8* a)

Function Parameters

r

a pointer to the red value used to draw on the rendering target

g

a pointer to the green value used to draw on the rendering target

b

a pointer to the blue value used to draw on the rendering target

a

a pointer to the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_GetRenderDrawColor (last edited 2011-11-04 05:00:15 by SheenaSmith)

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