Wiki Page Content

Differences between revisions 1 and 2
Revision 1 as of 2013-10-31 21:46:13
Size: 1465
Comment: Added page for SDL_GetRenderTarget( ) using content from header.
Revision 2 as of 2016-05-11 20:38:39
Size: 1257
Comment: Added remark.
Deletions are marked like this. Additions are marked like this.
Line 39: Line 39:
''You can add useful comments here''

##Leave this section as-is unless you have a remark to put in. In that case, replace ''You can add useful comments here'' with your remark(s) following the Style Guide instructions. Leave the rest of the markup alone and delete this comment.
The default render target is the window for which the renderer was created.

DRAFT

SDL_GetRenderTarget

Use this function to get the current render target.

Syntax

SDL_Texture* SDL_GetRenderTarget(SDL_Renderer* renderer)

Function Parameters

renderer

the rendering context

Return Value

Returns the current render target or NULL for the default render target.

Code Examples

You can add your code example here

Remarks

The default render target is the window for which the renderer was created.

Version

This function is available since SDL 2.0.0.


CategoryAPI, CategoryRender

None: SDL_GetRenderTarget (last edited 2016-05-11 20:38:39 by PhilippWiesemann)

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit