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A variable controlling whether grabbing input grabs the keyboard
Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
This variable can be set to the following values: "0" - Grab will affect only the mouse "1" - Grab will affect mouse and keyboard
By default SDL will not grab the keyboard so system shortcuts still work.
By default SDL will not grab the keyboard so system shortcuts still work.
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft