SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_HINT_RENDER_OPENGL_SHADERS

A variable controlling whether the OpenGL render driver uses shaders if they are available.

Header File

Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`!

Syntax

#define SDL_HINT_RENDER_OPENGL_SHADERS      "SDL_RENDER_OPENGL_SHADERS"

Remarks

This variable can be set to the following values: "0" - Disable shaders "1"

By default shaders are used if OpenGL supports them.

Default

By default shaders are used if OpenGL supports them.


CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints


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