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A variable that lets you disable the detection and use of Xinput gamepad devices
Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h)
#define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED"
The variable can be set to the following values: "0" - Disable XInput detection (only uses direct input) "1" - Enable XInput detection (the default)
"0");
SDL_SetHint(SDL_HINT_XINPUT_ENABLED, //...
SDL_Init(SDL_INIT_EVERYTHING);
By default Xinput gamepad devices are detected.
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft